robert.malzan
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December 12, 2024 at 10:30 am #480
We definitely want to dynamically add code to the project. This code will be compiled just-in-time on the Hopper side, so it is compatible to the target system. However, the mechanism is not yet ready to be used. In the first quarter of the next year we hope to make this feature available.
December 12, 2024 at 10:27 am #478We definitely want to dynamically add code to the project. This code will be compiled just-in-time on the Hopper side, so it is compatible to the target system. However, the mechanism is not yet ready to be used. In the first quarter of the next year we hope to make this feature available.
- This reply was modified 1 week, 4 days ago by robert.malzan.
December 12, 2024 at 10:16 am #477I am currently working on a manual entry in the “How To” section to describe what you are looking for. In Short, you create a signal for the button. To trigger something, you connect something to that trigger.
For on/off behavior of a button (toggle switch), you need to drag the button signal into the Logic Editor and use its flow output and value to implement that. I’ll let you know when I’m finished with my “How To Build a Light Switch with an Interactive Button” tutorial.December 11, 2024 at 3:54 pm #463Please see the documentation here: https://www.portalsunited.com/docs/task-node-and-complete-task-node/
- This reply was modified 1 week, 4 days ago by robert.malzan.
December 11, 2024 at 2:56 pm #459Currently not. If I understand you correctly, you would like to have an audio recorder which can stream the audio input to a speech-to-text AI which then passes this on to a LLM AI which can answer (as text or again as audio). Correct?
On our ToDo-List there is actually a similar setup planned for controlling the World Builder (Assistant) and, when done, we could open this feature to you in the form of a node or nodes in the Logic Editor.
Sometime early next year, we are also planning to finalize the dynamic scripting feature where you can add your own scripts and/or Nodes to the World Builder. This would enable to program a Node which does exactly what you want to do.
December 11, 2024 at 2:46 pm #457Currently, we launch an update every month, or better put, we launch an update when we feel we have something you guys could really use or even need which might be even more often than one a month.
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