Boris Stajic

Forum Replies Created

  • Author
    Posts
  • March 20, 2025 at 10:13 am #1360

    Hi Robert,

    Unfortunately, we haven’t finished our discussion about the JSON parsing issues that we had. I didn’t want to take more time out of the meeting so maybe we can fix the problem here in the forums.

    The results that I’m getting are [0, 0, 0] but this is not correct.

    I’ve tried printing the results in the Debug as well, same results.

    Do you have an idea why this is happening? Getting the correct results from JSON Parser is really important for our project.

    March 18, 2025 at 3:15 pm #1335

    Hi Robert,
    I’ve removed myPlugin.dll and Open Logic Editor now opens up and shows all the nodes properly In version 0.2.1

    Thank you.

    March 13, 2025 at 11:10 am #1211

    We tried creating a new empty project and it’s still stuck in “Loading node trees”.
    We installed 0.2.1 versions on another PC, but we still have the same bug.
    Play mode is not working as well. It’s stuck on “Hold on” message.

    • This reply was modified 4 weeks, 1 day ago by Boris Stajic.
    March 13, 2025 at 10:58 am #1209

    Here is the log file collected after trying to open the project and Node Editor:

    Mono path[0] = ‘C:/Nuro/World Builder/World Builder_Data/Managed’
    Mono config path = ‘C:/Nuro/World Builder/MonoBleedingEdge/etc’
    Input System module state changed to: Initialized.
    [Physics::Module] Initialized fallback backend.
    [Physics::Module] Id: 0xdecafbad
    Initialize engine version: 6000.0.36f1 (9fe3b5f71dbb)
    [Subsystems] Discovering subsystems at path C:/Nuro/World Builder/World Builder_Data/UnitySubsystems
    kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead.
    GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3090 (ID=0x2204)
    Vendor: NVIDIA
    VRAM: 24325 MB
    Driver: 32.0.15.6094
    Begin MonoManager ReloadAssembly
    – Loaded All Assemblies, in 6.474 seconds
    – Finished resetting the current domain, in 0.002 seconds
    [Physics::Module] Selected backend.
    [Physics::Module] Name: PhysX
    [Physics::Module] Id: 0xf2b8ea05
    [Physics::Module] SDK Version: 4.1.2
    [Physics::Module] Integration Version: 1.0.0
    [Physics::Module] Threading Mode: Multi-Threaded
    <RI> Initializing input.
    Using Windows.Gaming.Input
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 0.401100 ms
    DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
    Starting World Builder 0.2.1
    C:\Nuro\World Builder\World Builder_Data\Managed\Assembly-CSharp.dll
    lib: C:\Nuro\World Builder\Plugins\External\myPlugin\myPlugin.dll
    System.Reflection.ReflectionTypeLoadException: Exception of type ‘System.Reflection.ReflectionTypeLoadException’ was thrown.
    Could not resolve type with token 01000011 from typeref (expected class ‘IWizard’ in assembly ‘com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’)
    at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
    at System.Reflection.Assembly.GetTypes () [0x00000] in <eb0ef51e5908461ca908fdf6b2dbd966>:0
    at WorldBuilder.Plugins.PluginProvider.AddPlugin (System.String libraryPath, System.Reflection.Assembly& assembly) [0x0002a] in <8462592d85124d1d93d132bd129b1c6b>:0
    System.TypeLoadException: Could not resolve type with token 01000011 from typeref (expected class ‘IWizard’ in assembly ‘com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’)
    Missing a localization file for English at: C:\Nuro\World Builder\Plugins\External\xr4ed-world-builder-plugin\Localization Local Asset Provider\English.csv
    RenderGraph is now disabled.
    CommandBuffer: temporary render texture not found while executing (Copy source)
    CommandBuffer: temporary render texture not found while executing (Copy destination)
    Finished plugin [WorldBuilder.AssetManagement.PowerPoint.PowerPointImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.PDF.PDFImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.Model3d.Model3dImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.Images.ImageSequenceImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.Images.ImageImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.BIM.IFCImporter] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.AssetManagment.XR4EDAssetsProvider] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.AssetManagment.XR4EDProductLibrary] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.CYENS.XR4ED_CYENS_ArAppWizard] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.Publishing.XR4EDPublishingPlugin] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.Templates.XR4EDProjectTemplateProvider] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.AssetCreation.MaterialCreator] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.AssetManagment.LocalAssetsProvider] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.AssetManagment.BuiltInAssetsProvider] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.LocationView.ViewportTools] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.InspectorViews.StandardInspectorViews] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.ProductLibrary.LocalProductLibrary] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.Publishing.CostomPublishingPlugin] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.Templates.TemplateExporter] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.Templates.LocalProjectTemplateProvider] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.Templates.BuiltInProjectTemplateProvider] setup with result: Succeeded
    Finished plugin [XR4EDWizardDemo] setup with result: Succeeded
    Custom theme loaded: XR4EDTheme
    Logged in as: boris.stajic@arvrtech.eu with id 2087
    Login status changed: logged in is True
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Microscope does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Plant does not exist
    [NeedsUpdate] old/new: 2024-11-05T16:07:41.933/2024-11-05T16:07:41.933
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Camila does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Classroom Demo does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Presentation Demo CYENS does not exist
    [NeedsUpdate] old/new: 2024-06-10T15:49:25.017/2024-06-10T15:49:25.017
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\VR Classroom CYENS App does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Basic Male Avatar does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Eiffel Tower does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Ancient Egypt Giza Great Pyramid does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\International Space Station does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Classroom panorama 1 does not exist
    Curl error 7: Failed to connect to localhost port 80 after 2202 ms: Could not connect to server
    Curl error 7: Failed to connect to localhost port 80 after 2202 ms: Could not connect to server
    [CAP] Convert asset: IO_Door_Double_01a | 045c83f9-b9a3-4923-8136-2393afb4bf03
    [CAP] Convert asset: IO_Lobby_Floor_01a | 064cf127-a9fd-4100-8160-a49d9268d42b
    [CAP] Convert asset: Slot_Sleeves | 0713d10e-ccdd-4d2c-86e3-4c4ee56c091a
    [CAP] Convert asset: Welding_Machine | 1a9006b2-ebeb-48b3-8845-139d0628bd74
    [CAP] Convert asset: Screwdriver_01a | 1af7c1ba-5f78-4013-b7ed-15360d11c1a4
    [CAP] Convert asset: Mechanical_Gloves_01b | 215e4d72-e777-492b-8d20-91f0287ff480
    [CAP] Convert asset: Nippers_01a | 2eb8b141-c997-406e-bb43-6a72668bf4ce
    [CAP] Convert asset: Button_Round_01a | 38448fd4-95a5-464e-b8cf-e5f5a7bf21b6
    [CAP] Convert asset: Male_Mannequen | 3b0addf4-bb22-4e35-b9e4-fc23406ad8ae
    [CAP] Convert asset: IO_Lobby_01a | 41bc3803-1fa9-4b6b-8cab-13f35e6f1aa1
    [CAP] Convert asset: Mannequen_Protection_Sleeve | 42975bb2-3ac7-4931-95cd-81a134fe2191
    [CAP] Convert asset: POI_Arrow_A | 45a88426-4d52-4678-8a48-6ec6ccac1216
    [CAP] Convert asset: Table_Clamp_01a | 486f5ee9-3b09-4610-b395-6a5f674018b2
    [CAP] Convert asset: Protection_Welding_Mask | 495b298c-218e-463b-810e-bc0c4f94a3b9
    [CAP] Convert asset: Welding_Machine_Knob | 4e5c205a-e45f-48d7-8297-7529d7c46391
    [CAP] Convert asset: Sleeve | 4ece0bb8-a2be-4a45-9710-a7a51ccf56ff
    [CAP] Convert asset: Stand_01a | 599304af-1aee-422c-926a-a6aa79ebea4f
    [CAP] Convert asset: Slot_Apron | 5c7abee7-e5ec-4f8f-ae6d-eae3cbed6eda
    [CAP] Convert asset: Stand_02a | 5f932b59-83dc-412c-97d8-5044979ab5b7
    [CAP] Convert asset: Latex_Gloves | 5f94781e-17cd-4fb2-b7ba-28cec4518c82
    [CAP] Convert asset: Transparent_Sphere | 60d3be17-e70c-43d3-8e96-e073761f8dac
    [CAP] Convert asset: Mannequin_Male_Stand | 680ee7aa-29d6-4e04-9c32-36096fca0b8e
    [CAP] Convert asset: Slot_Gloves | 6c4c92da-391d-4736-b1b8-d3aeee331643
    [CAP] Convert asset: Projector_Screen | 722ba708-c008-465b-936c-d833d1c40308
    [CAP] Convert asset: Protection_Apron | 813f9269-a450-4405-84a0-16da62c6722c
    [CAP] Convert asset: Protection_Sleeve | 83f9d12d-a4fc-4d43-b723-f20e15b29683
    [CAP] Convert asset: Mannequen_Latex_Gloves | 845defe3-eb90-47c6-a68f-e77e05b818d9
    [CAP] Convert asset: Empty | 91801dfd-01ec-4888-b6e8-4a739f3b2cce
    [CAP] Convert asset: Angle_Grinder_Disk_01a | 918e481f-35ce-4626-8b07-fbeb2aa1c7c4
    [CAP] Convert asset: Slot_Mask | 9506b044-8c35-4bdc-8ffa-c552a96923c1
    [CAP] Convert asset: Mannequen_Sleeves | a05337b3-2050-4dab-9294-723195512f1a
    [CAP] Convert asset: Angle_Grinder | ae18fe87-2b4b-42ea-97bc-906442d8f9b3
    [CAP] Convert asset: Teleport_Marker_01a | b8476229-ff29-4c72-b125-d5854d0c69e6
    [CAP] Convert asset: Button_Round_01a_Button | bbb8a5b3-50bd-46a4-a38e-4bd0f569a1da
    [CAP] Convert asset: Spiderman_Mask | bcc16157-a168-447c-9a8e-cbcc54cc4771
    [CAP] Convert asset: Button_Round_01a_Base | c8d144ba-5ac1-4ec5-9e58-067494207237
    [CAP] Convert asset: Kitchen_Apron | c9ef5a9a-0c57-4428-ad25-6d7d2aa88991
    [CAP] Convert asset: Welding_Mask | dac6a9ce-bf1a-437d-8694-748235ad73ea
    [CAP] Convert asset: Ruller_01a | dfa47591-18c7-4ba0-98df-3a105ca5cdf4
    [CAP] Convert asset: Mannequen_Mechanical_Gloves | e1fe031f-de97-462e-8089-f3d4459ce920
    [CAP] Convert asset: Text_Bubble_01a | e4347704-1e56-4800-b72f-ea9729ab19e0
    [CAP] Convert asset: Protection_Apron | eb9c6b3a-7a84-4e0d-8d60-fd2ecbe87999
    [CAP] Convert asset: Welding Table | f38d8d07-ede5-4446-b222-cc55e0555dca
    Asset Plant has a Type of Model3d
    Asset Camila has a Type of Avatar
    unknown content type: 4
    Asset Presentation Demo CYENS has a Type of Undefined
    Coroutine couldn’t be started because the the game object ’01. Teleport Tutorial 01a’ is inactive!
    Location Loaded: EmptyWorld
    ReflectionTypeLoadException: Exception of type ‘System.Reflection.ReflectionTypeLoadException’ was thrown.
    Could not resolve type with token 01000011 from typeref (expected class ‘IWizard’ in assembly ‘com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’) assembly:com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type:IWizard member:(null)
    at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
    at System.Reflection.Assembly.GetTypes () [0x00000] in <eb0ef51e5908461ca908fdf6b2dbd966>:0
    at WorldBuilder.Nodes.NodeFactory.GetAllNodeTypes () [0x00030] in <914767bb737148029747f53d2fd7de48>:0
    at WorldBuilder.Nodes.NodeFactory.GetNodeDescriptionList (WorldBuilder.Plugins.IReferenceProvider referenceProvider) [0x0000c] in <914767bb737148029747f53d2fd7de48>:0
    at WorldBuilder.Nodes.NodeFactory.Refresh (WorldBuilder.Plugins.IReferenceProvider referenceProvider) [0x00000] in <914767bb737148029747f53d2fd7de48>:0
    at WorldBuilder.Nodes.LogicRunner.LoadLogicFileLocal (System.String path, WorldBuilder.Plugins.IReferenceProvider referenceProvider, System.String& fileContent) [0x00011] in <914767bb737148029747f53d2fd7de48>:0
    at WorldBuilder.Nodes.LogicRunner+<LoadLogicFileCoroutine>d__48.MoveNext () [0x00041] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <861a7d13d11f4169ab7691fd56fe10cd>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer+<BuildNodesCoroutine>d__111.MoveNext () [0x00068] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <861a7d13d11f4169ab7691fd56fe10cd>:0

    NullReferenceException: Object reference not set to an instance of an object
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00059] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerUp (UnityEngine.UIElements.PointerUpEvent e) [0x00048] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x001ce] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00059] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerUp (UnityEngine.UIElements.PointerUpEvent e) [0x00048] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x001ce] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.RectSelect (UnityEngine.Vector2 from, UnityEngine.Vector2 to, System.Boolean addToSelection) [0x00000] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.InitializeMultiSelect (UnityEngine.UIElements.PointerDownEvent e) [0x00101] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00030] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.RectSelect (UnityEngine.Vector2 from, UnityEngine.Vector2 to, System.Boolean addToSelection) [0x00000] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.MultiSelect (UnityEngine.UIElements.PointerMoveEvent e) [0x0014b] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x0001b] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00059] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerUp (UnityEngine.UIElements.PointerUpEvent e) [0x00048] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x001ce] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    [Physics::Module] Cleanup current backned.
    [Physics::Module] Id: 0xf2b8ea05
    Input System module state changed to: ShutdownInProgress.
    Input System polling thread exited.
    Input System module state changed to: Shutdown.

    March 11, 2025 at 12:02 pm #889

    I’ve tried other projects, and they are the same. Logic Editor is stuck in “Loading node trees”.

    March 10, 2025 at 1:23 pm #879

    Great! Than you Jason 🙏

    February 27, 2025 at 11:08 am #843

    Hi Morgane,
    I’ve tested this and the transparency doesn’t work when exporting objects in FBX format. It works when exporting in GLB.

    I hope this works for you as well. Good luck!

    February 27, 2025 at 11:02 am #842

    Hi Robert,

    I’ve checked the folder with the Empty Template and all the files seem to be there.

    Here’s the log file after trying to create a new project in the World Builder. I didn’t close the World Builder, I copied the content of the Player.log file with the builder still opened.

    Mono path[0] = 'C:/Nuro/World Builder/World Builder_Data/Managed'
    Mono config path = 'C:/Nuro/World Builder/MonoBleedingEdge/etc'
    Input System module state changed to: Initialized.
    [Physics::Module] Initialized fallback backend.
    [Physics::Module] Id: 0xdecafbad
    Initialize engine version: 6000.0.36f1 (9fe3b5f71dbb)
    [Subsystems] Discovering subsystems at path C:/Nuro/World Builder/World Builder_Data/UnitySubsystems
    kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead.
    GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3090 (ID=0x2204)
    Vendor: NVIDIA
    VRAM: 24325 MB
    Driver: 32.0.15.6094
    Begin MonoManager ReloadAssembly
    - Loaded All Assemblies, in 0.114 seconds
    - Finished resetting the current domain, in 0.002 seconds
    [Physics::Module] Selected backend.
    [Physics::Module] Name: PhysX
    [Physics::Module] Id: 0xf2b8ea05
    [Physics::Module] SDK Version: 4.1.2
    [Physics::Module] Integration Version: 1.0.0
    [Physics::Module] Threading Mode: Multi-Threaded
    <RI> Initializing input.
    Using Windows.Gaming.Input
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 0.390500 ms
    DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
    Starting World Builder 0.2.0
    C:\Nuro\World Builder\World Builder_Data\Managed\Assembly-CSharp.dll
    lib: C:\Nuro\World Builder\Plugins\External\myPlugin\myPlugin.dll
    System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
    Could not resolve type with token 01000011 from typeref (expected class 'IWizard' in assembly 'com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')
    at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
    at System.Reflection.Assembly.GetTypes () [0x00000] in <eb0ef51e5908461ca908fdf6b2dbd966>:0
    at WorldBuilder.Plugins.PluginProvider.AddPlugin (System.String libraryPath, System.Reflection.Assembly& assembly) [0x0002a] in <6b223b282f62447a9a78ab3a7df089ca>:0
    System.TypeLoadException: Could not resolve type with token 01000011 from typeref (expected class 'IWizard' in assembly 'com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')
    RenderGraph is now disabled.
    CommandBuffer: temporary render texture not found while executing (Copy source)
    CommandBuffer: temporary render texture not found while executing (Copy destination)
    Finished plugin [WorldBuilder.AssetManagement.PowerPoint.PowerPointImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.PDF.PDFImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.Model3d.Model3dImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.Images.ImageImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.BIM.IFCImporter] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.CYENS.XR4ED_CYENS_ArAppWizard] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.AssetManagment.XR4EDAssetsProvider] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.Publishing.XR4EDPublishingPlugin] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.Templates.XR4EDProjectTemplateProvider] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.AssetCreation.MaterialCreator] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.AssetManagment.LocalAssetsProvider] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.AssetManagment.BuiltInAssetsProvider] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.LocationView.ViewportTools] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.InspectorViews.StandardInspectorViews] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.Publishing.CostomPublishingPlugin] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.Templates.TemplateExporter] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.Templates.BuiltInProjectTemplateProvider] setup with result: Succeeded
    Custom theme loaded: XR4EDTheme
    Logged in as: boris.stajic@arvrtech.eu with id 2087
    Login status changed: logged in is True
    Curl error 7: Failed to connect to localhost port 80 after 2238 ms: Could not connect to server
    Curl error 7: Failed to connect to localhost port 80 after 2243 ms: Could not connect to server

    February 27, 2025 at 10:55 am #841

    Great Robert, this is very useful. Thank you!

    February 27, 2025 at 10:53 am #840

    Hi Jason, thank you for your response!

    This is the node setup for the “Teleport_Here” and “Welding_Table” objects.

    When I disconnect the execute connection from TZ_POI_01(TriggerZone) to POI_Arrow_A this weird behaviour stops. The nodes appear to be executed in the World Builder without entering the play mode in the Hopper. Is this supposed to happen?
    Also, how can I detect when the Player has entered the TriggerZone?

    February 25, 2025 at 11:37 am #828

    I don’t think it’s necessary to overload the Parse JSON node that much. We just need a way to get the values as strings and then convert them to numbers.

    February 25, 2025 at 9:12 am #821

    Oh, I was close to getting the syntax right 🙂 Looking forward to the next update.

    Thank you Robert.

    February 21, 2025 at 6:56 am #779

    Great, thank you Robert!

    February 10, 2025 at 11:54 am #719

    Hi,

    I tested the import of many different 3D models of various sizes and levels of complexity into World Builder. Models were exported from 3DS Max in .FBX format. When I imported some of the objects they got stuck in the forever “Hold on” screen so I edited them and re-imported them until successful import.

    Based on the results of the testing, and many years working as a 3D artist, here are some “best practice” tips that may help you with your models:

    1. Avoid having n-gons in your mesh topology. Use polygons and triangles
    2. Check if you have multiple vertices on top of one another or free vertices floating around. Weld them and clean up before export
    3. Check if your normals are flipped. Unify normals before export
    4. Check the Smoothing Groups on your models. This one made me have problems when importing into World Builder. Clean up Smoothing Groups so that polygons don’t have multiple Smoothing Groups. To my knowledge, only 3DS Max uses terms like Smoothing Groups, so if you are using other software check for hard/smooth edges and check the normals of your vertices
    5. At all costs avoid polygon-heavy and scanned models. 3D models should be made with low poly gaming and VR pipelines in mind
    6. Avoid overlapping polygons, edges and vertices

    All in all the World Builder can load very complex models, but it’s not Unity. Be sure to follow the modelling guides for old-school low-poly games, mobile games development and VR.

    Hope this helps. Good luck!