What is the fastest way to test plugins? How do you test?

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  • March 3, 2025 at 3:46 pm #860

    I am wondering how to test new plugins in the best / fastest way. At the moment I do the following:

    1. build plugin dll
    2. close world builder
    3. drag and drop the dll into the plugins folder
    4. start world builder
    5. Wait for login
    6. Select project
    7. navigate until I see the relevant changes
    8. check logs with F12 or inside the C:\Users\<User>\AppData\LocalLow\Nuro\World Builder\Player.log

    How do you test normally?

    • This topic was modified 1 month, 1 week ago by Moritz2Sync.
    March 4, 2025 at 11:09 am #862

    You can automate step 3 by adding a PostBuildEvent to your C# project that copies the dll automatically to the plugins folder.

    For the other steps I don’t see any options to speed up the process at the moment unfortunately.

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