Stuck in “Loading node trees” version 2.1
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- This topic has 6 replies, 2 voices, and was last updated 3 weeks, 3 days ago by
robert.malzan.
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AuthorPosts
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March 11, 2025 at 11:08 am #888
Hi,
I installed versions 2.1 of World Builder and Portal Hopper, and when I open the project and switch to the “Logic Editor” it gets stuck in “Loading node trees”.
This is a show stopper for our project in 2.1. I’ll need to revert to 2.0 until this bug is fixed.
March 11, 2025 at 12:02 pm #889I’ve tried other projects, and they are the same. Logic Editor is stuck in “Loading node trees”.
March 13, 2025 at 10:58 am #1209Here is the log file collected after trying to open the project and Node Editor:
Mono path[0] = ‘C:/Nuro/World Builder/World Builder_Data/Managed’
Mono config path = ‘C:/Nuro/World Builder/MonoBleedingEdge/etc’
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Initialize engine version: 6000.0.36f1 (9fe3b5f71dbb)
[Subsystems] Discovering subsystems at path C:/Nuro/World Builder/World Builder_Data/UnitySubsystems
kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead.
GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3090 (ID=0x2204)
Vendor: NVIDIA
VRAM: 24325 MB
Driver: 32.0.15.6094
Begin MonoManager ReloadAssembly
– Loaded All Assemblies, in 6.474 seconds
– Finished resetting the current domain, in 0.002 seconds
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
<RI> Initializing input.
Using Windows.Gaming.Input
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.401100 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
Starting World Builder 0.2.1
C:\Nuro\World Builder\World Builder_Data\Managed\Assembly-CSharp.dll
lib: C:\Nuro\World Builder\Plugins\External\myPlugin\myPlugin.dll
System.Reflection.ReflectionTypeLoadException: Exception of type ‘System.Reflection.ReflectionTypeLoadException’ was thrown.
Could not resolve type with token 01000011 from typeref (expected class ‘IWizard’ in assembly ‘com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’)
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <eb0ef51e5908461ca908fdf6b2dbd966>:0
at WorldBuilder.Plugins.PluginProvider.AddPlugin (System.String libraryPath, System.Reflection.Assembly& assembly) [0x0002a] in <8462592d85124d1d93d132bd129b1c6b>:0
System.TypeLoadException: Could not resolve type with token 01000011 from typeref (expected class ‘IWizard’ in assembly ‘com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’)
Missing a localization file for English at: C:\Nuro\World Builder\Plugins\External\xr4ed-world-builder-plugin\Localization Local Asset Provider\English.csv
RenderGraph is now disabled.
CommandBuffer: temporary render texture not found while executing (Copy source)
CommandBuffer: temporary render texture not found while executing (Copy destination)
Finished plugin [WorldBuilder.AssetManagement.PowerPoint.PowerPointImporter] setup with result: Succeeded
Finished plugin [WorldBuilder.AssetManagement.PDF.PDFImporter] setup with result: Succeeded
Finished plugin [WorldBuilder.AssetManagement.Model3d.Model3dImporter] setup with result: Succeeded
Finished plugin [WorldBuilder.AssetManagement.Images.ImageSequenceImporter] setup with result: Succeeded
Finished plugin [WorldBuilder.AssetManagement.Images.ImageImporter] setup with result: Succeeded
Finished plugin [WorldBuilder.AssetManagement.BIM.IFCImporter] setup with result: Succeeded
Finished plugin [XR4EDPlugin.AssetManagment.XR4EDAssetsProvider] setup with result: Succeeded
Finished plugin [XR4EDPlugin.AssetManagment.XR4EDProductLibrary] setup with result: Succeeded
Finished plugin [XR4EDPlugin.CYENS.XR4ED_CYENS_ArAppWizard] setup with result: Succeeded
Finished plugin [XR4EDPlugin.Publishing.XR4EDPublishingPlugin] setup with result: Succeeded
Finished plugin [XR4EDPlugin.Templates.XR4EDProjectTemplateProvider] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.AssetCreation.MaterialCreator] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.AssetManagment.LocalAssetsProvider] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.AssetManagment.BuiltInAssetsProvider] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.LocationView.ViewportTools] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.InspectorViews.StandardInspectorViews] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.ProductLibrary.LocalProductLibrary] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.Publishing.CostomPublishingPlugin] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.Templates.TemplateExporter] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.Templates.LocalProjectTemplateProvider] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.Templates.BuiltInProjectTemplateProvider] setup with result: Succeeded
Finished plugin [XR4EDWizardDemo] setup with result: Succeeded
Custom theme loaded: XR4EDTheme
Logged in as: boris.stajic@arvrtech.eu with id 2087
Login status changed: logged in is True
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Microscope does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Plant does not exist
[NeedsUpdate] old/new: 2024-11-05T16:07:41.933/2024-11-05T16:07:41.933
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Camila does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Classroom Demo does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Presentation Demo CYENS does not exist
[NeedsUpdate] old/new: 2024-06-10T15:49:25.017/2024-06-10T15:49:25.017
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\VR Classroom CYENS App does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Basic Male Avatar does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Eiffel Tower does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Ancient Egypt Giza Great Pyramid does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\International Space Station does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Classroom panorama 1 does not exist
Curl error 7: Failed to connect to localhost port 80 after 2202 ms: Could not connect to server
Curl error 7: Failed to connect to localhost port 80 after 2202 ms: Could not connect to server
[CAP] Convert asset: IO_Door_Double_01a | 045c83f9-b9a3-4923-8136-2393afb4bf03
[CAP] Convert asset: IO_Lobby_Floor_01a | 064cf127-a9fd-4100-8160-a49d9268d42b
[CAP] Convert asset: Slot_Sleeves | 0713d10e-ccdd-4d2c-86e3-4c4ee56c091a
[CAP] Convert asset: Welding_Machine | 1a9006b2-ebeb-48b3-8845-139d0628bd74
[CAP] Convert asset: Screwdriver_01a | 1af7c1ba-5f78-4013-b7ed-15360d11c1a4
[CAP] Convert asset: Mechanical_Gloves_01b | 215e4d72-e777-492b-8d20-91f0287ff480
[CAP] Convert asset: Nippers_01a | 2eb8b141-c997-406e-bb43-6a72668bf4ce
[CAP] Convert asset: Button_Round_01a | 38448fd4-95a5-464e-b8cf-e5f5a7bf21b6
[CAP] Convert asset: Male_Mannequen | 3b0addf4-bb22-4e35-b9e4-fc23406ad8ae
[CAP] Convert asset: IO_Lobby_01a | 41bc3803-1fa9-4b6b-8cab-13f35e6f1aa1
[CAP] Convert asset: Mannequen_Protection_Sleeve | 42975bb2-3ac7-4931-95cd-81a134fe2191
[CAP] Convert asset: POI_Arrow_A | 45a88426-4d52-4678-8a48-6ec6ccac1216
[CAP] Convert asset: Table_Clamp_01a | 486f5ee9-3b09-4610-b395-6a5f674018b2
[CAP] Convert asset: Protection_Welding_Mask | 495b298c-218e-463b-810e-bc0c4f94a3b9
[CAP] Convert asset: Welding_Machine_Knob | 4e5c205a-e45f-48d7-8297-7529d7c46391
[CAP] Convert asset: Sleeve | 4ece0bb8-a2be-4a45-9710-a7a51ccf56ff
[CAP] Convert asset: Stand_01a | 599304af-1aee-422c-926a-a6aa79ebea4f
[CAP] Convert asset: Slot_Apron | 5c7abee7-e5ec-4f8f-ae6d-eae3cbed6eda
[CAP] Convert asset: Stand_02a | 5f932b59-83dc-412c-97d8-5044979ab5b7
[CAP] Convert asset: Latex_Gloves | 5f94781e-17cd-4fb2-b7ba-28cec4518c82
[CAP] Convert asset: Transparent_Sphere | 60d3be17-e70c-43d3-8e96-e073761f8dac
[CAP] Convert asset: Mannequin_Male_Stand | 680ee7aa-29d6-4e04-9c32-36096fca0b8e
[CAP] Convert asset: Slot_Gloves | 6c4c92da-391d-4736-b1b8-d3aeee331643
[CAP] Convert asset: Projector_Screen | 722ba708-c008-465b-936c-d833d1c40308
[CAP] Convert asset: Protection_Apron | 813f9269-a450-4405-84a0-16da62c6722c
[CAP] Convert asset: Protection_Sleeve | 83f9d12d-a4fc-4d43-b723-f20e15b29683
[CAP] Convert asset: Mannequen_Latex_Gloves | 845defe3-eb90-47c6-a68f-e77e05b818d9
[CAP] Convert asset: Empty | 91801dfd-01ec-4888-b6e8-4a739f3b2cce
[CAP] Convert asset: Angle_Grinder_Disk_01a | 918e481f-35ce-4626-8b07-fbeb2aa1c7c4
[CAP] Convert asset: Slot_Mask | 9506b044-8c35-4bdc-8ffa-c552a96923c1
[CAP] Convert asset: Mannequen_Sleeves | a05337b3-2050-4dab-9294-723195512f1a
[CAP] Convert asset: Angle_Grinder | ae18fe87-2b4b-42ea-97bc-906442d8f9b3
[CAP] Convert asset: Teleport_Marker_01a | b8476229-ff29-4c72-b125-d5854d0c69e6
[CAP] Convert asset: Button_Round_01a_Button | bbb8a5b3-50bd-46a4-a38e-4bd0f569a1da
[CAP] Convert asset: Spiderman_Mask | bcc16157-a168-447c-9a8e-cbcc54cc4771
[CAP] Convert asset: Button_Round_01a_Base | c8d144ba-5ac1-4ec5-9e58-067494207237
[CAP] Convert asset: Kitchen_Apron | c9ef5a9a-0c57-4428-ad25-6d7d2aa88991
[CAP] Convert asset: Welding_Mask | dac6a9ce-bf1a-437d-8694-748235ad73ea
[CAP] Convert asset: Ruller_01a | dfa47591-18c7-4ba0-98df-3a105ca5cdf4
[CAP] Convert asset: Mannequen_Mechanical_Gloves | e1fe031f-de97-462e-8089-f3d4459ce920
[CAP] Convert asset: Text_Bubble_01a | e4347704-1e56-4800-b72f-ea9729ab19e0
[CAP] Convert asset: Protection_Apron | eb9c6b3a-7a84-4e0d-8d60-fd2ecbe87999
[CAP] Convert asset: Welding Table | f38d8d07-ede5-4446-b222-cc55e0555dca
Asset Plant has a Type of Model3d
Asset Camila has a Type of Avatar
unknown content type: 4
Asset Presentation Demo CYENS has a Type of Undefined
Coroutine couldn’t be started because the the game object ’01. Teleport Tutorial 01a’ is inactive!
Location Loaded: EmptyWorld
ReflectionTypeLoadException: Exception of type ‘System.Reflection.ReflectionTypeLoadException’ was thrown.
Could not resolve type with token 01000011 from typeref (expected class ‘IWizard’ in assembly ‘com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’) assembly:com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type:IWizard member:(null)
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <eb0ef51e5908461ca908fdf6b2dbd966>:0
at WorldBuilder.Nodes.NodeFactory.GetAllNodeTypes () [0x00030] in <914767bb737148029747f53d2fd7de48>:0
at WorldBuilder.Nodes.NodeFactory.GetNodeDescriptionList (WorldBuilder.Plugins.IReferenceProvider referenceProvider) [0x0000c] in <914767bb737148029747f53d2fd7de48>:0
at WorldBuilder.Nodes.NodeFactory.Refresh (WorldBuilder.Plugins.IReferenceProvider referenceProvider) [0x00000] in <914767bb737148029747f53d2fd7de48>:0
at WorldBuilder.Nodes.LogicRunner.LoadLogicFileLocal (System.String path, WorldBuilder.Plugins.IReferenceProvider referenceProvider, System.String& fileContent) [0x00011] in <914767bb737148029747f53d2fd7de48>:0
at WorldBuilder.Nodes.LogicRunner+<LoadLogicFileCoroutine>d__48.MoveNext () [0x00041] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <861a7d13d11f4169ab7691fd56fe10cd>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer+<BuildNodesCoroutine>d__111.MoveNext () [0x00068] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <861a7d13d11f4169ab7691fd56fe10cd>:0NullReferenceException: Object reference not set to an instance of an object
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00059] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerUp (UnityEngine.UIElements.PointerUpEvent e) [0x00048] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x001ce] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00059] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerUp (UnityEngine.UIElements.PointerUpEvent e) [0x00048] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x001ce] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.RectSelect (UnityEngine.Vector2 from, UnityEngine.Vector2 to, System.Boolean addToSelection) [0x00000] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.InitializeMultiSelect (UnityEngine.UIElements.PointerDownEvent e) [0x00101] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00030] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.RectSelect (UnityEngine.Vector2 from, UnityEngine.Vector2 to, System.Boolean addToSelection) [0x00000] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.MultiSelect (UnityEngine.UIElements.PointerMoveEvent e) [0x0014b] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x0001b] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00059] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerUp (UnityEngine.UIElements.PointerUpEvent e) [0x00048] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x001ce] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0[Physics::Module] Cleanup current backned.
[Physics::Module] Id: 0xf2b8ea05
Input System module state changed to: ShutdownInProgress.
Input System polling thread exited.
Input System module state changed to: Shutdown.March 13, 2025 at 11:10 am #1211We tried creating a new empty project and it’s still stuck in “Loading node trees”.
We installed 0.2.1 versions on another PC, but we still have the same bug.
Play mode is not working as well. It’s stuck on “Hold on” message.-
This reply was modified 4 weeks, 1 day ago by
Boris Stajic.
March 17, 2025 at 3:53 pm #1330You may want to remove “C:\Nuro\World Builder\Plugins\External\myPlugin\myPlugin.dll”. It seems to create some problems which may have corrupted other parts of the initialization process.
Please let us know if that solved your problem.
March 18, 2025 at 3:15 pm #1335Hi Robert,
I’ve removed myPlugin.dll and Open Logic Editor now opens up and shows all the nodes properly In version 0.2.1Thank you.
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This reply was modified 4 weeks, 1 day ago by
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