Bug Report for new WorldBuilder Version

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  • March 12, 2025 at 9:12 pm #1191

    Hi!

    After the WorldBuilder Update to 0.2.1 we encountered some bugs, some of which are heavily impacting our workflow.

    The following bugs have been have been reproduced with/without a clean reinstall and with/without admin priviledges

    •  “Saving” loading screen freezes at 50% every time
      • If you try to save ( either by CRTL + S or by going in playmode ) you’ll be stuck in the “hold on” window
      • this has been reproduced both with a 0.1.X project and a fresh 0.2.1 project
      • Current Workaround: During the frozen loading the project seems to get saved so just Alt + F4 and restart WorldBuilder .
    • Node Editor Stuck at loading
    • CTRL + Z not working
      Ex: moving an object and pressing CTRL + Z does not undo the action.

     

    Other than the major issues I would like to report some minor issues, mainly concerting the settings zone in the portal hopper:

    (these have only been reproducted using 0.2.1 without explicit admin priviledges, both directly from PortalHopper and projects in PlayMode)

    • The first time you go in the specified point near the rack you’ll fall into the void before respawning
    • Moving the character / camera at a certain angle makes a black square appear on the floor.
    March 14, 2025 at 4:16 pm #1320

    World Builder
    Please locate the Player.log file of the World Builder (C:\Users\\AppData\LocalLow\Nuro\World Builder\Player.log) and post it here.

    Ctrl-Z doesn’t work. Unfortunately a known bug.

    Portal Hopper

    If there is a hole in the ground, the Avatar will fall and respawn at the last point it could ‘stand’. The defekt is in the floor, not the Hopper.

    If something only appears at a certain angle, it usually means the object is too close to another object, so the renderer cannot distinguish which object is covered by which other object because in the depth buffer (Z-Buffer) they are at the same distance. So it may appear only at a certain angle.

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