BUG: Buttons and Trigger Zones are activated in the Word Buider Editor

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  • March 6, 2025 at 10:08 am #874

    Hi,

    When I drag game objects in the scene, they activate buttons when they collide with the buttons. So the signal connected to the buttons activates the game logic in the Logic Editor. This is very annoying, it happens all the time, and it takes time to clean up and reset to the wanted default states. It seems like a bug.

    The same happens with the Trigger Zones, their logic gets activated in the World Builder editor whenever any game object enters the Trigger Zone volume.

    Hope this can be fixed in the next version ❤️

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