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World Builder – Start & Update Node

< 1 min read

The flow output of the Start Node will be triggered once, when the location is loaded in Portal Hopper. In the example below it will set the text of a text object in the location to “Good morning !”.

The flow output of the Update Node is triggered continuously (every frame). Delta time represents the time difference in seconds between two updates, making it a measurement of the current frame rate. You don’t have to use the delta time output when working with the Update Node, but you can. In the example below the value of delta time is continuously updated on the text display.